Rules for Super Sluggers Fantasy Baseball 2006
Each team is run by a GM. We have 10 teams, each with their own GM.
If needed, the commissioner will run any extra teams. While this
situation is not desirable, it may be done if we have an odd number of
teams, or if someone drops out. If that happens, the commissioner
will run both teams, except trades may not be made between teams the commissioner
After the teams have been identified, the next step
is to have a draft so that players may be distributed to the teams.
The draft is scheduled for ????????????????????.
Each team must keep a minimum of 1 and a maximum of 3 players from the previous year.
The teams select their keepers via the Web site one week before the draft.
Each GM selects his/her keepers blind, with no knowledge of who the other GMs are keeping.
A GM keeping 3 players must keep at least 1 player eligible to play an up the middle
(C, 2B, SS, CF) position.
A list of kept players will be available on the Web site the day after the deadline for
declaring the keepers.
Sometime between then and draft day, each GM must visit the site and mark the keepers off
the cheat sheets. This saves a lot of time.
On draft day, the first round will be a supplemental round.
Only the teams that kept just one keeper will be involved, in draft order.
The second round will also be a supplemental round.
Only the teams that kept one or two keepers will be involved, in draft order.
At least 1 of each teams first three players must be eligible to play an up the middle
(C, 2B, SS, CF) position.
This is the case regardless of how many players you elected to keep.
So, after the second supplemental round, all teams will have 3 players, at least 1 of
whom will be an up the middle player.
After that there will be 15 rounds, and each team has an active
roster of 18 players.
Given that the league is geographically diverse,
it is unlikely we will all be in the same room. We will communicate
by chat room, email or telephone, depending on what the GMs have available.
The team with the worst record will pick first in all rounds, the team
with the second worst record will pick second in all rounds, etc.
Should two or more teams tie, the tie breakers are, in this order: runs
scored, divisional record, head to head play, and a coin flip.
- For 2006, the draft order will be:
Yes, Bob and Curt really did tie for that position in the draft.
A coin flip will determine who picks when.
- Bob or Curt
- Bob or Curt
Lineups and Games
Super Sluggers Fantasy Baseball games occur on
on days when every team in MLB is scheduled to play, starting sometime in late April.
Each game pits two fantasy teams against
one another, using a schedule that is determined before the season starts.
Sometime after the draft and before the season starts, you
need to go to the web site and set your lineup. This lineup is the lineup you
use until you go back to the web site and change it again. The deadline for
submitting a lineup is noon, any lineup submitted after that will not take
effect until the next day. For example, if you submit your lineup on 11 am
on a Tuesday, that is the lineup you will use for Tuesday's game. If you submit
it at 1 pm, the old lineup will be used for Tuesday's game, and the new one for
Wednesday's game. All lineups keep in effect until you change them.
A lineup consists of a player at each defensive position
(except pitcher) plus a designated hitter. You then rank the remaining
players on your roster, based on the offensive production you expect from
A player can only play in a position he is eligible
for. A player is eligible for a position if he played 10 or more
games there last year, or 10 or more the current year. So, if you want
to draft some hot rookie, he should be eligible for the position he will
play by the time the SSFB season starts. Since the
DH doesn't field, anyone on your roster may be a DH.
Scoring is based on the major league games played
on that day.
If your player does not get at least 3 plate appearances,
he is automatically
taken out of your starting lineup, and the highest ranked reserve is used
that can be inserted into the lineup to cover all eight defensive positions.
Players are automatically moved into different positions they are eligible
to play, in order to keep your projected best lineup on the field.
If after all that, you still don't have anyone to
play a position that started a real major league game, a fictitious player
will be inserted, who gets a score of -0.5. Hint: have
backups everywhere, especially at catcher.
Should a real major league team play a double header
on that day, only the first game a player gets 3 or more plate appearances counts towards fantasy baseball
Each player in your lineup is given fantasy runs,
using a formula designed to give the average number of runs a player would
produce on an average team. The formula is:
this is very close to the scores we have used
before, but we are only using positive numbers. Why?
Because it seemed unfair that if one guys goes 1 for 4, but another guy
only goes 1 for 1 because someone had to dig into their bench, the
second guy has the better score. In other words, that manager is
rewarded for only having a bench player.
To determine the number of runs a fantasy team scores, the individual runs
produced of everyone in your lineup are added. That number is then
rounded to the nearest whole number.
The winner is the team with more runs. If adding each teams starting
lineup results in a whole number tie, then players from the bench are used,
one by one, until there is no more tie (rounded).
In the extremely unlikely event that all of that does not produce a winner,
the home team is declared the winner.
Fantasy box scores will be posted on the web site. Since the scoring
will be done automatically (using software I am writing), please check
the box scores for errors. Hint: computing the numbers wrong is very
unlikely. Errors more likely to occur are extracting the data incorrectly
from the real results. For example, sometimes they change how a player
is identified, or a player gets traded and I don't know about it.
Bring corrections up to the commissioner within one week of the games,
or within the end of the regular season, whichever comes first. After
this the results are final.
Box score on the USA Today's web site are used. If you believe the
USA Today site is in error, you must find two sources that contradict it.
Bottom line: SSFB is designed not to be too time consuming. You don't have to set
your lineup everygame, as the last one will be used when you don't. If you start a
someone who doesn't play, that won't hurt you, as long as you have a backup that does.
Teams may of course make trades. Trades must
be wholly contained within SFFB. That is, you can't trade Sammy Sosa
for Marshall Faulk in the NFFL.
During the season, you are allowed to have 5 drop/adds,
that is, you may freely drop one player and pick up another, provided that
the other player isn't already on someone's roster.
Before the first day of SFFB, you may have as many
drop/adds as you wish, as long as you only have 18 players.
If a trade leaves your roster with openings, you
may pick up players without it costing you a drop/add. However, no
trade can result in a team picking up more than two players.
You may also maintain a disable list. You can
have one player on the 15 day DL, one player on the 30 day DL, and one
player on the 60 day DL. If, after putting a player on the DL, you have
less than 18 players, you may pick up an available player, without being
charged a drop/add.
A player can only be put on your DL if he is on the
real DL (even if he is hurt and not playing).
A player can only come off the DL after the indicated
time has passed since you put him on the DL. If a player is
then on a major league roster (and not on a real DL), he must come
off at that time. If a player on the fantasy DL is still on the real DL
after the time is up, you may leave him on the fantasy DL.
No trades may be made after August 15 and before the
end of the SSFB World Series.
The league will be broken into two divisions, the Nold
division and the Everyone Else division.
After the regular season, there will be a post season.
Four teams will make the playoffs. The teams with the two best records in their
division will play each other in a best of seven series. The winner of these
playoff series will play in the World Series. These will be played during the
Major Leagues regular season, so you can still play your Indians players during